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Dokkan battle realm of gods team doesnt link well
Dokkan battle realm of gods team doesnt link well











dokkan battle realm of gods team doesnt link well
  1. Dokkan battle realm of gods team doesnt link well series#
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dokkan battle realm of gods team doesnt link well dokkan battle realm of gods team doesnt link well

Metal Cooler is the closest thing we have to a great support, but is own damage output is pathetic. While the rotations with SSJR Goku Black and LR SSJR Goku Black & Zamasu are decent (they are very close to the average from 3 of our controls), the second rotation is mediocre at best because of Goku Black. Team Analysis: We start off with the only real option for an Extreme Type based team. Team 1: Extreme based Evil Gods Rotations: SSJR Goku Black – LR SSJR Goku Black & Zamasu – Metal Cooler: 3,948,701 Merged Zamasu – Goku Black – Metal Cooler: 2,000,081 SSJR Goku Black – LR SSJR Goku Black & Zamasu – UI Goku: 3,758,017 Merged Zamasu – Goku Black – UI Goku: 2,056,787 SSJR Goku Black – LR SSJR Goku Black & Zamasu – UI Goku: 3,758,017 Merged Zamasu – Goku Black – UI Goku: 2,056,787 SSJ3 category team SSJ3 Gotenks – SSJ3 Bardock – SSJ3 Angel Goku: 6,146,135 SSJ3 Bardock – LR SSJ3 Goku - SSJ3 Angel Goku: 7,482,940 SSJ3 Gotenks – SSJ3 Bardock – SSJ3 Goku (great Ape): 5,808,881 SSJ3 Bardock – LR SSJ3 Goku - SSJ3 Goku (Great Ape): 7,807,318 SSJ3 Gotenks – SSJ3 Bardock – SSJ3 Goku (GT): 5,570,869 SSJ3 Bardock – LR SSJ3 Goku - SSJ3 Goku (GT): 7,414,447 SSJ2 Goku: 3,547,942 SSJ4 Gogeta – SSB Vegeto – 2 year anniv. Super TEQ rotations: SSJ3 Goku (angel) – LR SSJ3 Goku – Tien: 4,116,305 SSJ4 Gogeta – SSB Vegeto – Tien: 4,413,194 SSJ3 Goku (angel) – LR SSJ3 Goku – 2 year anniv. I believe these 4 teams will give us a good sample of the 2 relevant meta to compare our Gods to: the 120% meta and the category meta. I decide to use Super TEQ, Extreme AGL, Fusion category team and SSJ3 Category teams. In order to compare our teams, we will need some measuring sticks. So let’s step next to Whis and Beerus (in case stuff would blow up) and watch as our gods fight for their spot on the team! Now that we got the maths out of the way, let’s proceed!įirst of all, a friendly reminder: the point is NOT to find the “optimal” team, but to find fun team ideas, as well as compare this category with the meta.

Nukers will be considered to get 3 orbs, unless paired with an orb changer (3.5 orbs) or Whirus (10.5 orbs)Īll units are at max SA, max free dupe system unless they are fully farmable units (like the LR Androids) in that case they are considered to be maxed out both for their SA and in the Dupe system. Here is the Excel file with all the calculations, If you find an error, please let me know so that I can correct it! A few recommended reading: Odds of an enemy attacking a specific spot in a rotation or super LR SSJ3 odds to super SSJ4 Gogeta counter rate SSJB TEQ Vegeto damage calculations How does it stack up against the rest of the meta? How could the team improve? Is there any Extreme Z-Awakening, major units or potential Dokkan Awakening in the wing? Keep in mind that the point isn’t to find the OPTIMAL team, just give some ideas of what the teams can do as well as how units work together. Part 2: a few calculations, outlining the best units/main rotations/teams. Part 1: the team general gimmick as well as all the SSR and up that fit the category. We will check its viability in the current meta and in the future, which units compose it and a few samples of teams that stand out.

dokkan battle realm of gods team doesnt link well

In this series of post, I’ll attempt to analyze the Realm of God category.













Dokkan battle realm of gods team doesnt link well